Headless, genderless display mannequin in cold, empty blue-grey space — a body with no needs.

    This is the body the workplace was designed for.

    One that never gets hungry, never cold, never tired — and never needs anything. The rest of us have to ask.

    You shouldn't have to explain yourself.

    This isn't about removing the human.

    It isn't about removing the conversation between people. It's about not having to explain pain, diagnosis, life stage or private life to get something a system already knows people need.

    A trusted manager can be a wonderful space for a person. But the floor has to hold even when the manager is new, busy or unsure.

    Trust shared in a relationship is not the same as data in a system.

    Predictable needs shouldn't have to become personal confessions before an organisation responds.

    The game

    We built a game that tests our default choices — not people.

    You're a robot configuring a workplace so people thrive — not just perform. Every choice reveals what the system assumes, and what it leaves to the individual to ask for.

    Who we are

    Sydera builds the workplace around what's predictable in people. We're part of STÖ Group.

    ↗ stogroup.no

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    The game is open now.

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